How to get gems in school of dragons

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There are also two moves that are optional but somewhat stylish: pressing R1/RB will make Spyro perform a Loop de Loop, while pressing L1/LB will have him turn to fly in the opposite direction.Īll Speedway levels have a sort of intended route that you naturally find yourself going along once you find the right starting point. While flying, it’s important to try and not land by touching the ground this will cause Spyro to stop, and you’ll waste valuable time trying to reset and get back up into the air again. If you feel like you’ve ruined a run, pause the game and select Quit, where you can try again. Your reward is 60 Gems for each set of targets you complete, with 60 more being awarded for nailing them all in one run. Your run is over when you either run out of time or destroy all the targets in the level. Destroying a target object will give you a few seconds more time added to the clock. The object is to fly about and destroy all of the target objects in the level before time runs out.

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With one exception, Flight levels are the only levels in the game where Spyro can actually Fly rather than just Glide.